By Orson Scott Card
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The war for survival of the planet Lusitania will be fought in the heart of a child named Gloriously Bright.
On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought.
Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Starways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitable. Xenocide is the third novel in Orson Scott Card's Ender Quintet.
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Good continuation of the Ender series
I loved Ender's Game and Speaker for the Dead, so I bought this book to see where Card would take the series. This story was entertaining, but not as cohesive as the previous two, nor as easy to read. I think there are three reasons for this: personally, I get tired of books in series and lose attention. Also, this book has more characters, story lines, and tangents than then the others. Finally, Card spends more time fleshing out the details of relationships, personalities/motivations, and science/metaphysics/religion.
The story continues to be fun and interesting; I plan on buying the next book in the series right now. I recommend this one if you liked the first to books.
Fun in a different way.
Works really good with his series and follow on directly after speaker for the dead. It is done masterfully and leads to children of the mind nicely. It is a must read for any fan of the ender series.
The third in the Ender series culminates several looming threats built up from the previous two books, and slowly works them together to create a brilliant moral dilemma.
To that end, this story is more of a brooding thought exercise than the action oriented first Ender novel, and even more philosophical and relationship-centric than the second. That can at times slow the plot to a crawl, with new revelations being made only after extended discussions of character motivations and beliefs.
Character development is vital to good story-telling, but Card really goes for overkill in this book. Nonetheless, the scenario he creates makes for a great conversation piece if you enjoy getting into heated ethical debates with your friends.
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- iTunes Price: $8.99
- Category: Adventure
- Updated: Nov 30, 2009
- Print Length: 416 Pages
- Language: English
- Seller: Macmillan / Holtzbrinck Publishers, LLC
- Tom Doherty Associates
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