Hype 3

By Tumult

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Create stunning animated and interactive web content with Hype. Hype’s HTML5 output works on all modern browsers and mobile devices like iPhones and iPads. No coding required.

*** Hype Professional In-App Purchase upgrade now available! ***

Hype is used by leading designers to create animations which add a “wow” factor to web pages, infographics, presentations, digital magazines, ads, iBooks, educational content, app prototypes, portfolios, animated GIFs, videos, entire websites, and much more. Hype won the 2011 Macworld Editors’ Choice Award.

From prototype to production, anyone can create rich interactive media with Hype.

Quickly Animate:
• Easy to use keyframe-based animation system
• Record mode watches your every move, automatically creating keyframes as needed
• Create natural motion curves with bézier paths
• Make scenes for organization and flow
• Use the power of multiple simultaneous timelines to run animations

Add Interactivity:
• Action handlers kick off and control timelines, transition between scenes, or run custom javascript
• Visually build action handlers to respond to taps, clicks, and animation events

Create Stunning Content:
• WebKit-based WYSYWIG “what you see is what you get” scene editing
• Intelligent guidelines, arrangement, and sizing tools
• Easily integrate video and audio for stunning multimedia documents
• Cutting-edge effects: blur, hue shift, brightness, saturation, shadows, reflection, and 3D transforms
• Add Google Fonts to your projects or use your own CSS web fonts
• A flexible layout system resizes your content to fit any screen
• Retina image support

Perfect for Mobile:
• Hype’s HTML5 output works great on mobile devices
• Easily add swipe and touch actions
• Bind drag events to timeline positions for rich interactivity
• Preview your projects on iPhones and iPads with the free Hype Reflect companion iOS app
• Hype Reflect’s Mirror Mode shows edits live as you make them

Extend with Code:
• Edit the Inner HTML of any element
• Integrated JavaScript editor for writing custom functions triggered by user actions
• Use Hype’s JavaScript API to control scenes, timelines, and more

Export to HTML:
• Outputs state-of-the-art HTML5, CSS3 styles, and JavaScript
• Content works across all browsers from IE 6 up to the latest Chrome
• Self-contained directory holds all resources and JavaScript for your document
• Integrate into existing pages by copying and pasting 3 lines of HTML
• Great for ads and fast on mobile: A minimal document is only 24 KB (compressed) and 3 network connections

Hype also Exports:
• iBooks Author widgets
• Videos
• Animated GIFs

Because We Love macOS:
• Written in Cocoa exclusively as an macOS app (supports 10.8 through 10.12)
• Adopts new macOS features and is gorgeous on Retina displays


Hype Pro is available as an in-app purchase and adds powerful features to Hype 3:
• Responsive Layouts
• Physics
• Symbols for creating reusable elements
• Persistent Symbols for master content
• Waypoints
• Dark interface theme
• Editable timing functions
• Grid system
• Rearrangeable interface
• Templates
• Behaviors
• More Export options: OAM Widgets, APNG, video options, Advanced Export, and Export Scripts

Unlock Hype Pro via the Hype > Upgrade to Hype Professional menu item.


What's new in Version 3.6.3

- Bug Fixes

Visit our What’s New page for more info and a video tour for v3.6:



OS X Screenshot
OS X Screenshot
OS X Screenshot
OS X Screenshot
OS X Screenshot

Customer Reviews

This is great.

UPDATE FOR v3.6.3 : Hype 3+ Pro continues to be an indespensable tool for me. I have built site after site using it and it continues to impress me at every turn. I no longer dread starting new projects and having to put together a website to support them - Hype makes going from a mock-up in Affinity Designer to prototype to working site a breeze. And adding some simple, compelling animations into the mix is the icing on the cake. DEVS: you’ve got guaranteed sales for life here - bring on 4.0 and beyond. I’m all-in.

UPDATE FOR v3.5.2 : I can not get over just how much I’ve come to rely on Hype for not just building animations for webpages, but for building entire sites. The scenes and layouts functionality makes it so convenient to design a site that scales to fit any device from a desktop/laptop to tablets to phones. The “Flexible Layout” tools are invaluable - spend time learning how these work and it will pay off big time. I can not wait to see where this tool goes in version 4 and beyond. Devs, if you read this, THANK YOU!

UPDATE FOR v3.5 : This app just keeps getting better and better. I can’t help but be impressed with the latest release. The animations have gotten so smooth, I’ve had clients mistake them for videos at first glance. The flexible and responsive layout options have made Hype so incredibly useful! I can’t say enough good things about it.

I've been teaching Adobe Flash classes at a local community college for the last couple of years and I've been looking for a way to offer some form of HTML 5 training to my students as a starting point for transitioning into the future. I'm going to be spending a lot of time with Hype 2 in hopes that this could be the answer. From the few minutes I've used it so far I've been really impressed with what it's able to do. As someone who's been a Flash developer since the late 1990's, it's refreshing to see an application like this which can offer an experience similar enough to the Flash authoring tool that it makes transitioning compelling and simple. I'm already really excited about the potential Hype offers and can't wait to use it in an upcoming project. Great work, devs!

A Hero of The Mac App Store 🏆

Note: As the author of “A Book About Hype”, this review is obviously going to be highly favorable towards Hype.

The Mac App Store is a great alternative to Adobe’s Creative Cloud. I don’t want to rent my software. With apps like Hype and Pixelmator, I don’t have to. But not only that, these apps are quite inexpensive for the power that they have. I started using Hype in 2011. Back then, it didn’t do much. But years later, Hype revolutionized the way I create interactive websites. Tumult worked hard over the years. They listened to customer feedback. They added new features and resolved issues. That hard work is apparent in the latest update. Hype 3.5 is a good replacement for Flash.

With websites being displayed on many different screen sizes, Hype’s new “Scaling” feature is handy. Combined with the previous responsive/flexible layout features, Hype can be used to create truly modern websites. But that’s not all… it can also be used to add interactivity to iBooks (it’s the perfect companion for iBooks Author). It can be used to make games. If you know to make a WebView in Xcode, Hype can be used to make apps. Hype can create animated GIFs and movie files. It’s like a Swiss Army Knife for web designers and developers.

You don’t need to know how to code to get started with Hype. It’s very inviting for beginners. However, to truly master the software, a solid understanding of JavaScript is helpful. If you don’t have such experience, don’t worry. Working with Hype can make you a better developer. At first I was relying on the software to create web projects. But the more I used Hype, the more I was adding JavaScript code to my projects. Hype has that flexibility. It’s powerful software for beginners and masters.

So, while you’re enjoying the new update, it’s important to remember that Tumult is fighting the good fight. It’s not easy to get through to Apple’s walled garden. While the Mac App Store is great for customers, it’s really hard on developers and publishers. It’s sad to see when other developers give up and remove their apps from the Mac App Store – but that didn’t happen here. Tumult battled through and met every requirement.

It’s a bit crazy to see such power in such a small application. Hype is about 30 MB. (That’s Megabytes… not Gigabytes.) Where does it put all that power? (This is great if you don’t have a lot of storage space on your computer.) Hype reminds me of the days of when I first started using Macs. Back then, I would get excited about software. Things felt new. I could do more than before. Apps like Pixelmator and Hype are bringing that feeling back.

The precision of Hype is apparent in the exported projects. They’re lightweight. The “Advanced Exporting” option can help you trim the project even more down to size. (Hype still has support for IE 6-9. If you don’t need that, the exported size can be significantly reduced in size.) Advertisers might struggle a bit to meet size caps. But for my book and web projects, Hype has been amazing. I created over 20 interactive examples in “A Book About Hype” that were built with Hype. Even the largest widget was still under 1 MB. The smallest widget was 95 KB.

Hype is great for designers that obsess about file size, but the software is also great for accuracy. The grid and guides are snappy! It’s easy to align elements. This allows designers and developers to work quickly but precisely. The new quick keys are also a speed boost. A new element, such as a text box, button or rectangle, can be created created with a single key stroke.

Creating animations with the timeline can be tricky to master at first. It’s keyframe based animation. The important thing to understand is that there can be more than one way to create animations. Using the “Capo” is like using a real musical instrament. You can get better with practice. It’s meant to speed up production. There are a lot of properties that can be controlled. Hype uses DOM manipulations and JavaScript. It’s pretty smooth and fast. However, HTML, CSS and JavaScript code can be added manually. This is another way to add animation and interactivity.

Unfortuantely, Hype still lacks a proper Physics API. There’s a lot more that can be done to improve this space. But meanwhile the GET / SET API is great. I was able to create a few mini games with these news options. Tasks that were difficult/impossible with Hype before are now trivial with the JavaScript API improvements. Elements can now be moved dynamically. This is huge for animation and interactivity.

The Hype community is great too. The forums are super friendly and helpful. If you stay patient with the developers, they do get around resolve issues. It’s fairly small team, but they’re able to create such powerful and professional software. You can tell they really understand how the Internet works.

If you’re still not sure if you should get Hype, a demo is available on the Tumult website.

Learn this program in a flash

I found Hype easy to learn. Very clean timeline with intuitive tools and features. I really like being able to import vector art saved out of Illustrator in SVG format. I created a nice interactive map with rollover sound and highlighting effects. I also have created about a dozen interactive maps with quadrants that highlight: Click on a quadrant to download a linked PDF. And today I am working on a "fly-in" animation for a website hompage – the pieces come together to form a logo. Read my fingertips: Tumult Hype animations are viewable on all screens, including mobile devices. Unlike sad Adobe Flash which disappointed this power Mac user for years. I tried converting an old Flash animation to an HTML 5 "Canvas" document using Adobe Animate CC 2017, but the old ActionScript 1.0 code could not be updated to ActionScript 3.0. I was able to rebuild the animation easily with Tumult Hype Pro. Yay.


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Hype 3
Download for Free 13 Archived versions available

This app is designed for OS X
  • Mac App Store Price: $49.99
  • Category: Graphics & Design (Mac)
  • Updated: May 08, 2017
  • Version: 3.6.3
  • Size: 12.2 MB
  • Language: English, French, German, Italian, Japanese, Simplified Chinese, Spanish
  • Seller: Tumult
Rated 4+

Requirements: OS X 10.8 or later, 64-bit processor

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  1. Hype Professional$49.99

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